Metal Gear Solid: Integral (PC)
- Type:
- Games > PC
- Files:
- 1
- Size:
- 750.8 MB
- Uploaded:
- Jan 17, 2017
- By:
- beautiful_night
Standalone Metal Gear Solid: Integral installer patched by oxide-NL. --- Final Release of my Project Metal Gear Solid 1 Integral for PC Playable on current hardware and operating systems Since Metal Gear Solid 1 was unplayable on modern machines I felt compelled to keep this oldie alive and well,since It has long been abandoned nor available anymore on the market I wanted to preserve a piece of gaming history. It would be a shame if it disappeared completely! Therefor I’ve spend a few months working on this in my sparetime With the help of /r/metalgearsolid community members their feedback I've been able to work out most of the gamebreaking bugs/issues/glitches And now it’s time to present my final release, I won’t be actively working on this project from now on. I will however try to support if any issues arise. http://imgur.com/a/UTlKI System requirements Operating system: Windows /8/10 with DirectX11and/or higher installed. Hardware: Dedicated GPU supporting DirectX feature level 10.1 with at least 1GB Vram Software: DirectX end-user runtime from June 2010 Might be needed depending upon software/hardware configuration (If game crashes/doesn't launch) 1.Microsoft visual c++ 2005 2.Microsoft visual c++ 2008 3.Microsoft visual c++2012 4.Microsoft visual c++2013 Notes On first run set highest resolution possible in game menu (Option → video/sound → Advanced) Disk1 Error: Two options, throw a random CD/DVD in the drive. Or change the mgsi.exe file compatibility to Win98/WinME. Or use an random ISO's and if all fails use the original ISO's (Rare bug) Retail CD owners, can Install using original game CD, Download this package and install in same directory Forced upscaling to 1080p In-game screenshot(s) with PrtScn key, Image will be saved in gamefolder Verified support for PS3 /Xbox Controller (PS4 controller only after PS3 emulation) Don’t let Nvidia/AMD software profile this game (Due to manipulation of HW GPU, The game thinks it’s running on an Geforce Ti4800) Changelog From V0.02 -> Final various minor compatibility fixes updates source renderer/HW API various minor fine tuning renderer parameters GPU HW/Software emulation fixes related to scale/aspect ratio There was a something wrong with the game splash screen. I fixed it Stable release, End of Project